This is an update on previous posts for older versions which can be found here: Maya 2016, Maya 2015, Maya 2014, Maya 2008 to 2013.
Basically, the build environment of Maya 2016 extension 2 is very similar as Maya 2016 with just a few updates, I listed them as follow and marked the updated and new added items in red with links to help you find it quickly.
Maya 2016 Extension 2
Windows 64bit Win7x64
- Visual Studio 2012 Update 4 + Win 8 SDK
- .Net framework 4.5.1
- Intel Composer XE 2015 Initial release (15.0.0.108)
Linux 64bit RHEL/CentOS 6.5, FC20
- gcc 4.8.2
- Intel Composer XE 2015 Update 1 (15.0.1.133)
Mac 64bit Mavericks 10.9.5
- Xcode 6.1 or 6.1.1 with SDK 10.9 (Mavericks)
- clang with libc++
- Intel Composer XE 2015 Update 1 (15.0.1.108)
Extensions (all platforms)
- Embedded Python 2.7.6 – Internal to Maya
- Embedded PySide 1.2
- Qt 4.8.6 modified
- Boost 1.52 with its own namespace awBoost for Maya,
Alembic and GpuCache use Boost 1.55. - TBB 4.4 update 2
- DirectX SDK June 2010 (DX11)
- OpenEXR 2.2
- Open SubDiv 3.0.3

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