Category: Maya
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DevKit hotfix for Maya 2020
With the release of Maya 2020, there was a minor change to the IMF library names. It was previously named IMFbase.lib, but it’s been changed to adskIMF.lib. This caused a few problems in producing the DevKit and even in the Maya lib installation folder. For both the Linux and Windows platforms, the IMF library file…
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Maya 2020 API update guide
The guide is based on What’s New in the Maya Devkit in Maya 2020 with some extra info. Check the Maya documentation for the most up to date information. For Mac users, Apple has introduced notarization since OS X 10.14.5 and it is going to be enforced for Applications after 10.15. It requires the host…
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How to build PyQt5 for Autodesk Maya 2020
Written by Cyrille Fauvel – Autodesk Developer Network (April 2013) Updated by Chengxi Li and Lanh Hong – Autodesk Developer Network (December 2019) Building SIP and PyQt for Maya 2020 is a python binding to the Qt library. Because Maya uses Qt internally, you can use the PyQt modules in Maya python scripts to create…
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Cached Playback issues and their workarounds
Cached playback is a new feature that is available in Maya 2019, and it’s a major performance upgrade from previous releases. However, sometimes with new features, you may run into some issues while developing your plugins. Our engineers are actively working on building the Cached Playback API in C++ and Python which will make it…
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How to build PyQt5 for Autodesk Maya 2019
Written by Cyrille Fauvel – Autodesk Developer Network (April 2013) Updated by Lanh Hong and Chengxi Li – Autodesk Developer Network (January 2019) Building SIP and PyQt for Maya 2019 is a python binding to the Qt library. Because Maya uses Qt internally, you can use the PyQt modules in Maya python scripts to create custom…
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Maya 2019 API Updates guide
Maya 2019 release has been released now. Here is a guide based on What’s New in API in Maya 2019 with some extra info. For more details, please check our documents here. Build environment: Windows and MacOSX remain unchanged. Linux is updated to CentOS/RHEL 7.x(x>=2) and using gcc 6.3.1 from DTS 6.1 Platform OS Compiler…
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Maya 2018 Update 5 and new DevKit are available now
Autodesk just released Maya 2018 update 5 and new DevKit. You can find them at Maya Developer Center. It fixed the Mac devkit issue in previous devkit and removed a test case added accidentally (MAYA91432) . If your Update 4 devkit is working right now, you don't have to download it again.
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Maya 2018 Update 4 and new DevKit are available now
Autodesk just released Maya 2018 update 4 and new DevKit. You can find them at Maya Developer Center. On Mac, lib files that required for building devkit plugins and standalone applications are located in Maya.app folder. This is incorrect and will be addressed in a future release. To workaround this, you can either: 1) Create…
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Workaround for Maya 2018 WPF sample not showing again after closing it
Having trouble with WPF sample in 2018 .net devkit? It is reported that dagexplorer command won't reopen a closed window in Maya 2018. This could be fixed with following modification: Replace MGlobal.executeCommand($@"catch (showWindow ""{hostTitle}"");"); with MGlobal.executeCommand($@"catch (workspaceControl -e -visible true ""{hostTitle}"");"); To make the window showing again.
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Compiler versions for Maya 2018
This is an update on previous posts, for older versions, they can be found here: Maya 2017, Maya 2016 Extension 2, Maya 2016,Maya 2015, Maya 2014, Maya 2008 to 2013. Basically, the windows build environment of Maya 2018 was upgraded to Visual Studio 2015. The details are listed as follow with links. Maya 2018 Windows 64bit: Win7x64 SP1 Visual…

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