Tag: Maya
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How to build PyQt5 for Maya 2024
Maya 2024 is shipped with Python 3.10 only on all platforms. Although pip is shipped with Maya 2024, we still can’t use it to install PyQt5 on Mac or Linux. On windows, pip installed packages could work. However, it has its own Qt5 libraries installed and it may lead to problems. You may want to…
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Maya 2024 API Update guide
The guide is based on What’s New in the Maya Devkit in Maya 2024 with some extra info. For more details including commands and scripts changes, please checkout the documentation for more details. Building environments In Maya 2024, we made significent changes on the building environment. The minimum supported version of CMake has been updated…
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How to build Pillow on windows with Maya 2017/2018
Pillow is a Python image library with several other libraries built-in. Because it is originally built with VC2008, we can’t use the wheel package with Maya. We’ll need to build it manually. I wrote this blog for Maya 2017 at first. For Maya 2018, please use replace building environment with VS2015 and Windows SDK 8.1.…
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Writing a Mental Ray shader for Maya and relate it to a Maya custom node
Mental Ray is the renderer shipped with Maya by default. To make your custom node working with Mental Ray becomes a natural question for every Maya developer. The Mental Ray renderer can use the Maya shader network, but because it is a different rendering system (provided by NVIDIA), it cannot use the shader node in…

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