Tag: maxplus
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Porting Explode Geometry to Python: Life After MaxPlus
For years, one of the friendlier ways to learn the 3ds Max API in Python was the Explode Geometry sample. It took a selected object, shattered it into one new object per face, and let you optionally shell, collapse, re-pivot, or delete the result. It was a great teaching example because it touched almost everything…
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Porting MaxPlus to pymxs – What you need to know
Porting MaxPlus to pymxs – What you need to know Introduction As of 3ds Max 2022, the MaxPlus library is deprecated. This blog intends to assist those using MaxPlus to transition to pymxs for 3ds Max. This article will focus on an example of porting the xref system from MaxPlus to pymxs. As of 3ds…

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