Tag: 3ds Max
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Upgrading 3ds Max .NET projects from .NET Framework to .NET 8
3ds Max 2025 and earlier versions have relied on the .NET Framework for building plugins. However, with the VFX world transitioning to .NET, 3ds Max 2026 fully embraces this change. As a result, .NET projects require a bit of housekeeping to compile and work with .NET 8. This post is a simple walkthrough of the…
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Porting MaxPlus to pymxs – What you need to know
Porting MaxPlus to pymxs – What you need to know Introduction As of 3ds Max 2022, the MaxPlus library is deprecated. This blog intends to assist those using MaxPlus to transition to pymxs for 3ds Max. This article will focus on an example of porting the xref system from MaxPlus to pymxs. As of 3ds…

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