Mudbox compiler versions

Lots of talk about Maya recently, but to reflect my post on compiler versions for Maya, here is a list of the various OS and compiler you would need to build plug-ins on Mudbox. Note that Mudbox plug-ins are C++ only compared to Maya. But Mudbox uses CG and Qt a lot, so most of the time you would need to support those too. OpenGL is also an option.

Visual Studio Express compiler is not officially supported, but less the fact you won't have the best code optimization generation, it should work.

OS                                  Compiler

Mudbox 2013

Windows
32bit  Win7 SP1       Visual Studio 2008 SP1 
64bit  Win7x64 SP1  Visual Studio 2008 SP1

Linux
64bit    RHEL 6.0, FC14           gcc 4.1.2

Mac
64bit    SnowLeopard 10.7.x      Xcode3.2.1

  • Qt 4.7.1 (included in SDK)
  • OpenGL 2.0 or later
  • CG 3.0.0015 (included in SDK)
  • SDK Help

Mudbox 2012

Windows
32bit    XP SP3, Win7             Visual Studio 2008 SP1 
64bit    XPx64 SP2, Winx64    Visual Studio 2008 SP1 

Linux
64bit    RHEL5.5, FC14           gcc 4.1.2 

Mac
64bit    Snow Leopard 10.6.5   XCode 3.2.1

  • Qt 4.7.1 (included in SDK)
  • OpenGL 2.0 or later
  • CG 3.0.0.7 (included in SDK)
  • SDK Help

Source-code-programming

Note that for previous releases, there was no Linux version of Mudbox.

Mudbox 2011 

Windows
32bit    Xp SP3, Win7              Visual Studio 2008 SP1
64bit    Xpx64 SP2, Win7x64    Visual Studio 2008 SP1

Mac
64bit    Leopard 10.6.2             XCode 3.2.1

  • Qt 4.5.3 (included in SDK)
  • OpenGL 2.0 or later
  • SDK Help

Mudbox 2010 

Windows
32bit   Xp SP2              Visual Studio 2008 SP1
64bit   Xp x64 SP2        Visual Studio 2008 SP1

Mac
32bit    Leopard 10.5.7   XCode 3.0

  • Qt 4.5.2 (included in SDK) 
  • OpenGL 2.0 or later

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