Kevin Vandecar

Who is this Kevin Vandecar guy?

Since 2010, I have been working as a Developer Consulting Engineer with the
Autodesk Developer Network
(DevTech) team. The DevTech team provides proactive support through the
ADN Open program,
and also providing direct support for full ADN members. I am focused on support for the
3ds Max programming environments.
I have a good deal of experience with
3ds Max programming
and the purpose of this blog is to provide proactive details around 3ds Max customization. I will never say that I am an “expert” because 3ds Max has such a vast and rich history that no single person is likely to know everything!
But through this blog I hope to help educate the community of 3ds Max programmers, developers, tinkerers, and the like. I also hope your expertise will help me! Please feel free to comment on the posts to help expand my knowledge and the community’s knowledge!

I enjoy helping people, so feel free to make suggestions for future posts
by email.
I have always been interested in drafting, design and computer graphics. I have a bachelor’s degree in Engineering Graphics from
Western Michigan University
with a computer science minor. When I first started tinkering with computers, my first inclination was to customize my experience and is what lead me through the Computer Science formalities. I often learn things through experience and that stems from tinkering to solve problems. This quality also exhibits itself through me with my enjoyment of
auto /
motorcycle mechanics, building construction,
model rocketry, photography, etc.

Here is more detailed background information if you are interested… I started my first period at Autodesk in 1990 working in product support as one of the first Developer Support technicians in
Sausalito, California before the official ADN program even existed.
Back in those days it was AutoCAD device driver support, along with LISP, ADS, and
ObjectARX. 3d Studio was also introduced as an Autodesk product in that timeframe and I was able to get my hands dirty with the IPAS plugin development environment.

I went on to work mostly with AutoCAD and AutoCAD OEM in various capacities; but always developer related technologies. This included developer support, API testing, documentation, and development. After working on AutoCAD OEM for a few years, I left Autodesk and worked for a large reseller/consulting firm that lead to development experience with AutoCAD Architecture and its Object Modeling Framework (OMF SDK).

After several years working on consulting projects, I returned to Autodesk in
Manchester, New Hampshire.
I worked with the AutoCAD Architecture (ACA) engineering team for about 5 years. Most of the time was developing the .NET API for ACA, as well as assembling the OMF SDK. For my last year in AEC engineering, I spent some time working on the Revit API engineering team. It was then I realized I had strayed from my fundamental desire to tinker with APIs and decided to reset my career with 3ds Max! :-)

I can be contacted by email, but please don’t expect me to provide support. If you need support for our products or APIs, please visit Autodesk’s
support website, use our
discussion groups, visit the
AREA community portal with dedicated M&E blogs and discussion group or post a question via your reseller or the
Autodesk Developer Network website, if you’re a member.

Disclaimer
If you need an official Autodesk company response or a contact for press-related activities please contact
Autodesk Public Relations.

The contents of this site are my own personal opinions and do not represent my employer’s view in any way. In addition, my thoughts and opinions often change, and as a weblog is intended to provide a semi-permanent point-in-time snapshot you should not consider out-of-date posts to reflect my current thoughts and opinions.

The code provided in this blog is provided “as is” and with all faults. I (and my employer) specifically disclaim any implied warranty of merchantability or fitness for a particular use. The operation of the code provided is not warranted to be uninterrupted or error free.

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