Fusion C++ API and Fusion Hackathon

By Adam Nagy

As Brian mentioned it here, the latest release of Fusion 360 has a C++ API as well. This has been much awaited by developers who want to protect their Intellectual Property (IP). Your code in case of scripting languages is easily accessible, but the C++ code will be compiled so you only need to distribute your code in binary format, which is much more secure.
Note: the Mac App Store (MAS) version of the latest Fusion release is not available just yet, but is coming real soon

Having reached this milestone with the introduction of the C++ API, we are planning to organise an online Fusion Hackathon round September – October, running for about a month or so. As part of that we’ll deliver presentations to help you get started with Fusion app development and will be there to answer your questions. 

If you need an incentive to take part in the hackathon then here is one: we are thinking of giving a reward of up to $500 to each of you for a finished submitted application that you develop by the end of the hackathon and is published in Autodesk Exchange Fusion App store.

Watch out for further information concerning the hackathon and start thinking about what you’d like to develop. :)

#Fusion360Hackathon


Comments

One response to “Fusion C++ API and Fusion Hackathon”

  1. Sometimes it feels like Autodesk exists in a parallel universe where open source didn’t eat the world. Seriously, you have actual people doing interesting things who think that C++ is better because compilation obfuscates their code? That’s bizarre.

Leave a Reply to James MooreCancel reply

Discover more from Autodesk Developer Blog

Subscribe now to keep reading and get access to the full archive.

Continue reading