Category: Around The Corner

  • ADN Devdays @ AU Las Vegas 2013

    Back from AU Brazil where I made an introduction to Oauth and RESTful API, and it is already time to think about AU Las Vegas and the ADN Devdays. Once again, we will present the ADN Developer Conference the day before AU where 3ds Max and Maya engineering will introduce the new APIs in the…

  • FBMenu stops working after an exception was raised

    When code associated with a custom menu item raises an exception, the menu item can no longer be executed for that session of MotionBuilder. Steps: Load and execute the script below From the New Menu, select ‘SubMenu 1’ Observe in the Python window that an exception is displayed in the output From the New Menu,…

  • Autodesk DevDays 2013

    DevDays is a great way to get a sense of what technology is coming from Autodesk, something that’s valuable even for Autodesk employees: the ADN team does a great job of synthesising what’s coming from our various product groups – a challenging task for lots of reasons (the timing of the event relative to development…

  • Distributing Maya Apps – Porthaton is around the corner

    Following this announcement. Here is an post from a colleague of mine Vjaya Prakash who is based in India (Bangalore) and mainly support the Maya API. People who wants to distribute their Apps which is going to be used by Maya users, they have to follow some semantics. You can watch the video of how…

  • Taking a break

    I’m up in the USA enjoying 3 weeks of hiking in the National Parks, and unfortunaly will not have any computer with me to play with programing. I'll start at Yellowstone for a week, and will then go south through Zion, Bryce, Arches, Grand Canyon, and few others… The last time, I went to Zion and…

  • 3D artist uses Google Glass (and Autodesk 123d catch) to recreate sculpture

    A friend forwarded me that article which is not only interesting reading because this is about new Autodesk technologies ;) – but it brings a real value in the design and the entertainment fields. I see this as a nice extension of the Kinect mesh / pointcloud capabilities but with more flexibility since you only…

  • MotionBuilder Custom Property .Selected not exposed to Python

    When using Python in MotionBuilder, you can select object in the scene using the Python .Selected property. When setting that property to True, you would put the object into the selection list. However, Custom Properties do not have their .Selected Python property exposed which makes in theory impossible to select them programmatically. Hopefully there is…

  • Accessing “unsubdivide” functionality from a Mudbox plug-in

    Unfortunately, the rebuild subdivision levels functionality isn’t directly exposed through the SDK, but it is possible to call any menu item in Mudbox (including this one) via Qt. So what you will want to do is: // build a list of geometries you wish to operate on. QList<mudbox::Geometry *> aGeos ; // you populate this…

  • MotionBuilder SDI supported formats

    Format 2013 2014          480i 59.94 Hz (SMPTE259) NTSC *    Glitchy          576i 50.00 Hz (SMPTE259) PAL *              720p 23.98 Hz (SMPTE296)              720p 24.00 Hz (SMPTE296)              720p 25.00 Hz (SMPTE296)              720p 29.97 Hz (SMPTE296)              720p 30.00 Hz (SMPTE296)              720p 50.00 Hz (SMPTE296)     …

  • Kinect for Xbox One

    Another great week for tech. I’m in hog heaven reading all the information being shared regarding the newly-revealed Xbox One. I’m obviously most interested in the upgrade to the Kinect technology. Here’s what I’ve gleaned, thus far: Full HD with 1080p resolution Use of something called “Active IR”, a type of time-of-flight depth detection rather than relying on structured light, allowing accurate depth…