Author: Cyrille Fauvel
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Building SIP, and PyQt for Maya 2015
This is an updated version for Maya 2015′ PyQt build instructions. This is an updated version of the Maya 2014 build instructions for PyQt and PySide (here). The very good news is that with Maya 2014 & 2015, there is no more need to build PySide as it is coming by default in Maya :) libxml,…
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Gameware 2015 released
Announcing HumanIK 2015! HumanIK 2015 introduces a new Creature Solver, integration with Unreal Engine 4, and more! Learn more: http://autode.sk/humanik You said the problem with HumanIK was that it’s only about humans. And, we listened! Introducing the new Creature Solver in HumanIK 2015 that enables IK computations on non-human creatures with any number of limbs,…
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3D printing: Second industrial revolution is under way
The technology is decades old, but now there’s an ecosystem in place and the technology is becoming mature. At its beginning I was really skeptical about that technology, but I recently read couple of articles changing my minds. I also met colleagues in our annual team meeting the last few days who said that most…
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Now Announcing 3ds Max and Maya 2015
I've just arrived home from a 30-day trip to the Bay Area and Neuchatel. It was a really interesting trip – as usual – but I'm happy to be home (even if I’m writing this on a Sunday morning, once again trying to catch up on many things you cannot really do while travelling). The…
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SIP fix released
SIP v4.15.5 now contains the fix and is available on Riverbank's site. No need to patch the source code anymore. http://www.riverbankcomputing.com/software/sip/download
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Fix for “sip.wrapinstance on Maya main window causes a hard crash”
Few month back, I wrote instructions to build PyQT for Maya 2014, but couple of weeks later someone came with a problem in using SIP with Maya. The issue was that Maya is crashing when someone tries to get the Maya handle and bind it using sip. I.e.: import sip as _sip import PyQt4.QtCore as…
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Applying the Maya Dark Color Scheme to WPF
Sorry it’s been such a long time since we all wrote a blog…we will get better at updating!!! As you know I was travelling a lot in November/December for business reasons, but I also got asked to work on few important Cloud and mobile projects lately that took me away from the R&D aspect of…
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Merry Christmas, Joyeux Noël, Fröhe Weihnachten, Buon Natale, 圣诞快乐, メリークリスマス
and a Happy new year, Bonne année, Frohes Jahr, buen año, 豐年 I am in the middle of an extended break with my family, so it's time for me to sign off and wish you all a very Merry Christmas (or Happy Holidays for those of you that are non-denominational in your festive activities) and the…
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ADN Hunter competition
By Stephen Preston The results are in: The highlight of Autodesk University for the ADN team every year is meeting you – developers using Autoesk technology – and talking about the amazing things you’re doing with Autodesk APIs. But sometimes it’s difficult to find you in the crowd. That is why, this year, we decided…
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How to check for error for MDataHandle::child()?
First if you're using the MPlug version, it cannot fail but if you're using the MObject version and if it fails, it would return an empty MDataHandle. I.e. equivalent to: MDataHandle tmp ; and its type() method should return you kInvalid. Unfortunately, if the child attribute is also a compound attribute, type() would also return kInvalid.…

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