Author: Kevin Vandecar
-
3ds Max 2024 Released!
Well, another year has passed, and another great release of 3ds Max has arrived. Check out the new features of 3ds Max 2024 here. Changes for the 3ds Max 2024 SDK are documented here. Highlights from the SDK include: SDK Break – means you should recompile any plugins for use with 3ds Max 2024. 3ds…
-
3ds Max 2023 Released!
Hopefully by now you have seen the new release of 3ds Max. For a overview of the new features, check out the help here. The Autodesk AREA site has also bee revamped, to be more community oriented. Check it out: area.autodesk.com. Some features I think is cool include the gltf format support, and include MAXScript…
-
Tips for troubleshooting Visual Studio output and getting Qt to work with 3ds Max SDK
Let's start with the background leading up to this article… I had a question where I needed to build a Qt sample, specifically this one: <install>\maxsdk\howto\qtObjectDemo. I wanted to continue setting up my newer laptop and had not installed Qt yet, and was just getting 3ds Max 2022 setup. I am using Visual Studio 2019,…
-
Porting a C++ Plugin to 3ds Max 2022 and Installing the 3ds Max 2022 C++ Wizard
Even though the build tools (toolset) did not change, there were a number of changes made to the 3ds Max SDK that requires a plugin to be ported and recompiled. Because the SDK changed and has new requirements, this affects the binary compatibility. The first one you are likely to hit, is that all plugins…
-
3ds Max 2022 Customization Update
Image courtesy of Binyan Studio When looking for an interesting image to spiff up this post, I found the above image and struck me as especially poignant in these covid-19 times. Given that we have not been able to meet in person, it fits well. Never-the-less it's an awesome image rendered in 3ds Max by…
-
Announcing 3ds Max 2021! – Customization Update
Welcome to 3ds Max 2021 API update! On March 27th, the new version of 3ds max was released. Shortly after, in early April, the 3ds Max Design Automation engine and Model Derivative Forge services were also updated to 3ds Max 2021. The following is a summary of features and changes in 3ds Max 2021 including…
-
Forge Design Automation for 3ds Max went into production on October 28th! Join us for a webinar to learn more.
Have you heard?! Forge Design Automation for 3ds Max went into production on October 28th. To learn more about this service and how you can batch process your 3ds Max tasks, check out the webinar series here: https://forge.autodesk.com/blog/design-automation-api-webinar-series-register-now. You can register for the 3ds Max webinar, as well as the other Design Automation engines (including…
-
Forge Design Automation for 3ds Max step-by-step tutorial and SIGGRAPH 2019
3ds Max Design Automation tutorials and samples The engineering product team has produced a step-by-step tutorial that our docs team recently published. Check it out here. Design Automation V3 is still listed in beta, but we have had a lot of great feedback for the three new engines: Inventor, Revit and 3ds Max. Because we…
-
Announcing 3ds Max 2020! – Customization Update
On Wednesday 3ds Max 2020 started to roll out to customers and partners. The most important news is that 3ds Max 2020 is a binary breaking release and bumps the developer environment to Visual Studio 2017, so C++ plugins will need to be minimally recompiled. There was not a lot of change to the SDK,…

You must be logged in to post a comment.